PERSONAL PROJECT | WRITER
Video Games; A $347 Billion industry, with 27 million developers and 3 billion gamers – of whom 400 million are disabled players. As Game Developers we are not only failing our existing audience, we’re also failing our promise of quality & innovation and failing our potential global growth in terms of wider reach & inclusion.
The video game industry is a titan in the entertainment industry, yet there is a far-reaching lack of awareness and action in resolving the overwhelming level of inaccessibility of video games from developer and publisher alike. In recent years, a prevalence of players & developers have concluded that we need to do better as an industry.
Currently being written, due to be published by CRC Press – this book builds on The Social Model of Disability to educate, empower & encourage executives, developers and players alike about the benefits and methods of buildingbetter products that are universally accessible.

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