Killzone: Mercenary

Sony Guerrilla Cambridge | Cambridge | Design Intern

Towards the end of my studying I started an internship at Sony working on Killzone: Mercenary for the PS Vita. This first experience into AAA gave me the perfect platform my refine my design knowledge and also cemented my passion for working with large teams filled with talented people. I spent much of my time learning from the senior design team and assisting on many different aspects of the project.

  • Assisting senior designers with flow & balancing updates
  • Gameplay markup on various levels for AI & player behaviours
  • Content cleaning various levels & bug fixing
  • Assisting senior designers with art integration
  • Telemetry data hookup for various levels
  • Created toolset tutorial documentation for new starters